package game.messages.simulation
{
	import engine.network.*;
	
	import flash.utils.*;
	
	public class RxSimulation_JoinResponse extends RxNetMessageBase
	{
		public var playerIndex:int;
		public static const messageId:int = 41878;
		public static const binarySize:int = 1;
		public static const fixedSize:Boolean = true;
		
		public function RxSimulation_JoinResponse()
		{
		}
	}
}